config.yml
# --
# Chances:
# Chances work based on 0 -> 1
# 1 = 100% Chance = 1:1 | HIGHEST Chance Possible
# 0.1 = 10% Chance = 1:10
# 0.01 = 1% Chance = 1:100
# 0.001 = 0.1% Chance = 1:1000
# 0.0001 = 0.01% Chance = 1:10000
# 0.00001 = 0.001% Chance = 1:100000
# ... upto 15 decimal places. ... ...
# 0.000000000000001 = 0.000000000000001% chance = 1:1E15 | LOWEST Chance Possible
Enchants:
Shockwave:
Enabled: true
Lore-Display: '&c&l▌ &cShockwave'
Cost: 100000
SellBoost:
Enabled: true
Lore-Display: '&a&l▌ &aSell Booster'
Levels:
Base-Token-Cost: 10000 # This is level 1 cost.
Cost-Multipler-Per-Level: 0.01
Extra-Amount-Per-Level: 0.003
Max-Levels: 50 # Max level for this enchantment
SpawnerDrop:
Enabled: true
Lore-Display: '&a&l▌ &aSpawner Looting'
Levels:
Base-Token-Cost: 10000 # This is level 1 cost.
Cost-Multipler-Per-Level: 0.01
Chance-Increase-Per-Level: 0.0001
Max-Levels: 50 # Max level for this enchantment
Drops:
1:
Chance: 0.03
Commands:
- 'ss give {player} blaze 1'
# Use '{none} for no message'
RewardMessage: '&c&l[!]&c You received &c&l1x Blaze Spawner&c while harvesting cane!'
2:
Chance: 0.02
Commands:
- 'ss give {player} creeper 1'
# Use '{none} for no message'
RewardMessage: '&c&l[!]&c You received &c&l1x Creeper Spawner&c while harvesting cane!'
3:
Chance: 0.01
Commands:
- 'ss give {player} enderman 1'
# Use '{none} for no message'
RewardMessage: '&c&l[!]&c You received &c&l1x Enderman Spawner&c while harvesting cane!'
KeyDrop:
Enabled: true
Lore-Display: '&b&l▌ &bKey Looting'
Levels:
Base-Token-Cost: 10000 # This is level 1 cost.
Cost-Multipler-Per-Level: 0.01
Chance-Increase-Per-Level: 0.0001
Max-Levels: 50 # Max level for this enchantment
Drops:
1:
Chance: 0.03
Commands:
- 'cc give p example 1 {player}'
# Use '{none} for no message'
RewardMessage: '&c&l[!]&c You received 1x Example Key while harvesting cane!'
2:
Chance: 0.02
Commands:
- 'cc give p example 1 {player}'
# Use '{none} for no message'
RewardMessage: '&c&l[!]&c You received 1x Example Key while harvesting cane!'
3:
Chance: 0.01
Commands:
- 'cc give p example 1 {player}'
# Use '{none} for no message'
RewardMessage: '&c&l[!]&c You received 1x Example Key while harvesting cane!'
AutoSell:
Enabled: true
Lore-Display: '&a&l▌ &aAutoSell'
Enable-Message: true
Message: '&c&lSHOP &8» &fRecently sold &8[&c{amount}x&8] &fcane worth &8[&c${value}&8]'
Cost: 1000
CaneTask-Sell-Interval: 10
EXPBurst:
Enabled: true
Lore-Display: '&d&l▌ &dEXPBurst'
Levels:
Base-Token-Cost: 10000 # This is level 1 cost.
Cost-Multipler-Per-Level: 0.01
Chance-Increase-Per-Level: 0.0001
Max-Levels: 50 # Max level for this enchantment
Drops:
1:
Chance: 0.03
Commands:
- 'xp give {player} 1000'
# Use '{none} for no message'
RewardMessage: '&a&l+1000 EXP &7(EXP Burst)'
2:
Chance: 0.02
Commands:
- 'xp give {player} 10000'
RewardMessage: '&a&l+10000 EXP &7(EXP Burst)'
3:
Chance: 0.01
Commands:
- 'xp give {player} 100000'
RewardMessage: '&a&l+100000 EXP &7(EXP Burst)'
DropMultiplier:
Enabled: true
Lore-Display: '&a&l▌ &aDrop Booster'
Levels:
Base-Token-Cost: 10000 # This is level 1 cost.
Cost-Multipler-Per-Level: 0.13
Extra-Amount-Per-Level: 1.0
Max-Levels: 50 # Max level for this enchantment
TokenBooster:
Enabled: true
Lore-Display: '&d&l▌ &dToken Booster'
Levels:
Base-Token-Cost: 10000 # This is level 1 cost.
Cost-Multipler-Per-Level: 0.01
Extra-Amount-Per-Level: 0.5
Max-Levels: 50 # Max level for this enchantment
Haste:
Enabled: true
Lore-Display: '&e&l▌ &eHaste'
Levels:
1:
Cost: 1000
2:
Cost: 1000
3:
Cost: 1000
4:
Cost: 1000
5:
Cost: 1000
TokenBurst:
Enabled: true
Lore-Display: '&b&l▌ &bToken Burst'
Levels:
Base-Token-Cost: 10000 # This is level 1 cost.
Cost-Multipler-Per-Level: 0.01
Chance-Increase-Per-Level: 0.0001
Max-Levels: 50 # Max level for this enchantment
Drops:
1:
Chance: 0.03
Commands:
- 'tokens give {player} 1000'
# Use '{none} for no message'
RewardMessage: '&a&l+1000 Tokens &7(Token Burst)'
2:
Chance: 0.02
Commands:
- 'tokens give {player} 10000'
# Use '{none} for no message'
RewardMessage: '&a&l+10000 Tokens &7(Token Burst)'
3:
Chance: 0.01
Commands:
- 'tokens give {player} 100000'
# Use '{none} for no message'
RewardMessage: '&a&l+100000 Tokens &7(Token Burst)'
Scavenger:
Enabled: true
Lore-Display: '&c&l▌ &cScavenger'
Levels:
Base-Token-Cost: 10000 # This is level 1 cost.
Cost-Multipler-Per-Level: 0.01
Chance-Increase-Per-Level: 0.0001
Max-Levels: 50 # Max level for this enchantment
Drops:
1:
Chance: 0.03
Commands:
- 'give {player} DIAMOND_SWORD Sharpness:1'
# Use '{none} for no message'
RewardMessage: '&a&lYou found a Sharpness 1 Diamond Sword while farming!'
2:
Chance: 0.02
Commands:
- 'give {player} DIAMOND_SWORD Sharpness:2'
# Use '{none} for no message'
RewardMessage: '&a&lYou found a Sharpness 2 Diamond Sword while farming!'
3:
Chance: 0.01
Commands:
- 'give {player} DIAMOND_SWORD Sharpness:3'
# Use '{none} for no message'
RewardMessage: '&a&lYou found a Sharpness 3 Diamond Sword while farming!'
ItemSettings:
Type: DIAMOND_HOE
Display-Name: '&c&lHarvester Hoe'
Lore:
- ' '
- ' &fUse this magical hoe to automatically collect'
- ' &fSugarcane. Use &c/upgrade&f while holding to enchant!'
- ' '
- ' &c&lEnchantments:'
- ' '
Enchanted: true
General:
Use-Roman-Numerals: true
Cane-Sell-Price: 10
Tokens-Per-Block: 1
Use-Factions-Support: true
Allow-Cane-Break-In-Wilderness: true
Block-Cane-Exploits: true
CaneTop:
Calc-Mode: RAW_CANE
Display-Mode: GUI
Recalculation-Settings:
Update-Every: 10
Placeholders:
Unranked: '&cUnranked'
Top-No-Found: '&2...'
GUI-Mode:
Menu-Title: '&cCane Top Placements'
Filler-Item:
Type: BLACK_STAINED_GLASS_PANE
Enchanted: false
Lore:
- ' '
Display-Name: ''
Placement-Heads:
Display-Name: '&c&l#&f&l{position}&c &n{player}'
Lore:
- ''
- ' &fPosition &c#&f&l{position}'
- ' &8[&c{total}&8] &fCane Collected'
- ' '
Empty-Place:
Display-Name: '&c&l???'
Lore:
- ' '
Texture: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZWNjNThjYjU1YjFhMTFlNmQ4OGMyZDRkMWE2MzY2YzIzODg3ZGVlMjYzMDRiZGE0MTJjNGE1MTgyNWYxOTkifX19
Chat-Mode:
Header-Text: c:&8&m----&c Supreme Cane Top Placements &8&m----
Placement-Format: '&c#{position} {player} - {total} cane collected!'
Display-Amount: 10
Message:
Not-Holding-Hoe: '&c&lHoes &8» &fYou must be holding a harvester hoe to upgrade.'
Tokens: '&c&lHoes &8» &fYou currently have &c{amount} &ftokens!'
Tokens-Other: '&c&lHoes &8» &c{player} &fcurrently has &c{amount} &ftokens'
Tokens-Given: '&c&lHoes &8» &c{player} &fwas given &c{amount} &ftokens!'
Tokens-Received: '&c&lHoes &8» &fYou were given &c{amount} &ftokens!'
Player-Not-Found: '&c&lHoes &8» &fA player with that name could not be found!'
No-Permission: '&c&lHoes &8» &fYou do not have permission to perform this command!'
Invalid-Args: '&c&lHoes &8» &fInvalid Arguments! Try:'
Missing-Args: '&c&lHoes &8» &fYou are missing Arguments! Try:'
Tokens-Not-Enough: '&c&lHoes &8» &cYou don''t have enough tokens!'
Token-Transferred: '&c&lHoes &8» &f{player} transferred you {amount} tokens.'
Token-Transferred-To: '&c&lHoes &8» &fYou transferred {amount} to {player}'
version: 1
Last modified 1yr ago
Copy link