config.yml
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# --
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# Chances:
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# Chances work based on 0 -> 1
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# 1 = 100% Chance = 1:1 | HIGHEST Chance Possible
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# 0.1 = 10% Chance = 1:10
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# 0.01 = 1% Chance = 1:100
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# 0.001 = 0.1% Chance = 1:1000
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# 0.0001 = 0.01% Chance = 1:10000
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# 0.00001 = 0.001% Chance = 1:100000
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# ... upto 15 decimal places. ... ...
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# 0.000000000000001 = 0.000000000000001% chance = 1:1E15 | LOWEST Chance Possible
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Enchants:
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Shockwave:
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Enabled: true
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Lore-Display: '&c&l▌ &cShockwave'
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Cost: 100000
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SellBoost:
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Enabled: true
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Lore-Display: '&a&l▌ &aSell Booster'
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Levels:
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Base-Token-Cost: 10000 # This is level 1 cost.
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Cost-Multipler-Per-Level: 0.01
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Extra-Amount-Per-Level: 0.003
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Max-Levels: 50 # Max level for this enchantment
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SpawnerDrop:
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Enabled: true
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Lore-Display: '&a&l▌ &aSpawner Looting'
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Levels:
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Base-Token-Cost: 10000 # This is level 1 cost.
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Cost-Multipler-Per-Level: 0.01
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Chance-Increase-Per-Level: 0.0001
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Max-Levels: 50 # Max level for this enchantment
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Drops:
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1:
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Chance: 0.03
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Commands:
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- 'ss give {player} blaze 1'
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# Use '{none} for no message'
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RewardMessage: '&c&l[!]&c You received &c&l1x Blaze Spawner&c while harvesting cane!'
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2:
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Chance: 0.02
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Commands:
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- 'ss give {player} creeper 1'
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# Use '{none} for no message'
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RewardMessage: '&c&l[!]&c You received &c&l1x Creeper Spawner&c while harvesting cane!'
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3:
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Chance: 0.01
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Commands:
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- 'ss give {player} enderman 1'
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# Use '{none} for no message'
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RewardMessage: '&c&l[!]&c You received &c&l1x Enderman Spawner&c while harvesting cane!'
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KeyDrop:
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Enabled: true
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Lore-Display: '&b&l▌ &bKey Looting'
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Levels:
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Base-Token-Cost: 10000 # This is level 1 cost.
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Cost-Multipler-Per-Level: 0.01
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Chance-Increase-Per-Level: 0.0001
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Max-Levels: 50 # Max level for this enchantment
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Drops:
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1:
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Chance: 0.03
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Commands:
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- 'cc give p example 1 {player}'
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# Use '{none} for no message'
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RewardMessage: '&c&l[!]&c You received 1x Example Key while harvesting cane!'
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2:
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Chance: 0.02
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Commands:
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- 'cc give p example 1 {player}'
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# Use '{none} for no message'
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RewardMessage: '&c&l[!]&c You received 1x Example Key while harvesting cane!'
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3:
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Chance: 0.01
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Commands:
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- 'cc give p example 1 {player}'
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# Use '{none} for no message'
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RewardMessage: '&c&l[!]&c You received 1x Example Key while harvesting cane!'
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AutoSell:
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Enabled: true
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Lore-Display: '&a&l▌ &aAutoSell'
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Enable-Message: true
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Message: '&c&lSHOP &8» &fRecently sold &8[&c{amount}x&8] &fcane worth &8[&c${value}&8]'
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Cost: 1000
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CaneTask-Sell-Interval: 10
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EXPBurst:
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Enabled: true
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Lore-Display: '&d&l▌ &dEXPBurst'
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Levels:
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Base-Token-Cost: 10000 # This is level 1 cost.
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Cost-Multipler-Per-Level: 0.01
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Chance-Increase-Per-Level: 0.0001
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Max-Levels: 50 # Max level for this enchantment
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Drops:
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1:
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Chance: 0.03
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Commands:
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- 'xp give {player} 1000'
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# Use '{none} for no message'
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RewardMessage: '&a&l+1000 EXP &7(EXP Burst)'
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2:
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Chance: 0.02
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Commands:
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- 'xp give {player} 10000'
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RewardMessage: '&a&l+10000 EXP &7(EXP Burst)'
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3:
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Chance: 0.01
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Commands:
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- 'xp give {player} 100000'
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RewardMessage: '&a&l+100000 EXP &7(EXP Burst)'
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DropMultiplier:
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Enabled: true
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Lore-Display: '&a&l▌ &aDrop Booster'
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Levels:
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Base-Token-Cost: 10000 # This is level 1 cost.
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Cost-Multipler-Per-Level: 0.13
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Extra-Amount-Per-Level: 1.0
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Max-Levels: 50 # Max level for this enchantment
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TokenBooster:
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Enabled: true
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Lore-Display: '&d&l▌ &dToken Booster'
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Levels:
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Base-Token-Cost: 10000 # This is level 1 cost.
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Cost-Multipler-Per-Level: 0.01
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Extra-Amount-Per-Level: 0.5
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Max-Levels: 50 # Max level for this enchantment
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Haste:
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Enabled: true
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Lore-Display: '&e&l▌ &eHaste'
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Levels:
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1:
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Cost: 1000
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2:
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Cost: 1000
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3:
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Cost: 1000
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4:
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Cost: 1000
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5:
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Cost: 1000
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TokenBurst:
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Enabled: true
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Lore-Display: '&b&l▌ &bToken Burst'
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Levels:
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Base-Token-Cost: 10000 # This is level 1 cost.
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Cost-Multipler-Per-Level: 0.01
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Chance-Increase-Per-Level: 0.0001
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Max-Levels: 50 # Max level for this enchantment
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Drops:
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1:
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Chance: 0.03
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Commands:
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- 'tokens give {player} 1000'
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# Use '{none} for no message'
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RewardMessage: '&a&l+1000 Tokens &7(Token Burst)'
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2:
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Chance: 0.02
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Commands:
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- 'tokens give {player} 10000'
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# Use '{none} for no message'
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RewardMessage: '&a&l+10000 Tokens &7(Token Burst)'
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3:
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Chance: 0.01
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Commands:
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- 'tokens give {player} 100000'
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# Use '{none} for no message'
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RewardMessage: '&a&l+100000 Tokens &7(Token Burst)'
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Scavenger:
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Enabled: true
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Lore-Display: '&c&l▌ &cScavenger'
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Levels:
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Base-Token-Cost: 10000 # This is level 1 cost.
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Cost-Multipler-Per-Level: 0.01
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Chance-Increase-Per-Level: 0.0001
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Max-Levels: 50 # Max level for this enchantment
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Drops:
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1:
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Chance: 0.03
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Commands:
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- 'give {player} DIAMOND_SWORD Sharpness:1'
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# Use '{none} for no message'
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RewardMessage: '&a&lYou found a Sharpness 1 Diamond Sword while farming!'
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2:
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Chance: 0.02
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Commands:
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- 'give {player} DIAMOND_SWORD Sharpness:2'
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# Use '{none} for no message'
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RewardMessage: '&a&lYou found a Sharpness 2 Diamond Sword while farming!'
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3:
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Chance: 0.01
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Commands:
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- 'give {player} DIAMOND_SWORD Sharpness:3'
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# Use '{none} for no message'
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RewardMessage: '&a&lYou found a Sharpness 3 Diamond Sword while farming!'
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ItemSettings:
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Type: DIAMOND_HOE
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Display-Name: '&c&lHarvester Hoe'
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Lore:
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- ' '
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- ' &fUse this magical hoe to automatically collect'
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- ' &fSugarcane. Use &c/upgrade&f while holding to enchant!'
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- ' '
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- ' &c&lEnchantments:'
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- ' '
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Enchanted: true
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General:
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Use-Roman-Numerals: true
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Cane-Sell-Price: 10
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Tokens-Per-Block: 1
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Use-Factions-Support: true
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Allow-Cane-Break-In-Wilderness: true
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Block-Cane-Exploits: true
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CaneTop:
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Calc-Mode: RAW_CANE
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Display-Mode: GUI
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Recalculation-Settings:
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Update-Every: 10
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Placeholders:
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Unranked: '&cUnranked'
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Top-No-Found: '&2...'
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GUI-Mode:
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Menu-Title: '&cCane Top Placements'
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Filler-Item:
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Type: BLACK_STAINED_GLASS_PANE
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Enchanted: false
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Lore:
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- ' '
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Display-Name: ''
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Placement-Heads:
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Display-Name: '&c&l#&f&l{position}&c &n{player}'
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Lore:
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- ''
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- ' &fPosition &c#&f&l{position}'
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- ' &8[&c{total}&8] &fCane Collected'
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- ' '
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Empty-Place:
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Display-Name: '&c&l???'
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Lore:
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- ' '
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Texture: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZWNjNThjYjU1YjFhMTFlNmQ4OGMyZDRkMWE2MzY2YzIzODg3ZGVlMjYzMDRiZGE0MTJjNGE1MTgyNWYxOTkifX19
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Chat-Mode:
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Header-Text: c:&8&m----&c Supreme Cane Top Placements &8&m----
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Placement-Format: '&c#{position} {player} - {total} cane collected!'
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Display-Amount: 10
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Message:
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Not-Holding-Hoe: '&c&lHoes &8» &fYou must be holding a harvester hoe to upgrade.'
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Tokens: '&c&lHoes &8» &fYou currently have &c{amount} &ftokens!'
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Tokens-Other: '&c&lHoes &8» &c{player} &fcurrently has &c{amount} &ftokens'
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Tokens-Given: '&c&lHoes &8» &c{player} &fwas given &c{amount} &ftokens!'
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Tokens-Received: '&c&lHoes &8» &fYou were given &c{amount} &ftokens!'
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Player-Not-Found: '&c&lHoes &8» &fA player with that name could not be found!'
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No-Permission: '&c&lHoes &8» &fYou do not have permission to perform this command!'
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Invalid-Args: '&c&lHoes &8» &fInvalid Arguments! Try:'
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Missing-Args: '&c&lHoes &8» &fYou are missing Arguments! Try:'
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Tokens-Not-Enough: '&c&lHoes &8» &cYou don''t have enough tokens!'
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Token-Transferred: '&c&lHoes &8» &f{player} transferred you {amount} tokens.'
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Token-Transferred-To: '&c&lHoes &8» &fYou transferred {amount} to {player}'
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version: 1
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Last modified 8mo ago
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