config.yml
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# --
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# Chances:
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# Chances work based on 0 -> 1
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# 1 = 100% Chance = 1:1 | HIGHEST Chance Possible
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# 0.1 = 10% Chance = 1:10
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# 0.01 = 1% Chance = 1:100
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# 0.001 = 0.1% Chance = 1:1000
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# 0.0001 = 0.01% Chance = 1:10000
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# 0.00001 = 0.001% Chance = 1:100000
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# ... upto 15 decimal places. ... ...
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# 0.000000000000001 = 0.000000000000001% chance = 1:1E15 | LOWEST Chance Possible
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Enchants:
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SellBoost:
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Enabled: true
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Lore-Display: '&a&l* &aSell Booster'
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Levels:
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Base-Token-Cost: 10000 # This is level 1 cost.
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Cost-Multipler-Per-Level: 0.01
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Extra-Amount-Per-Level: 0.003
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Max-Levels: 50 # Max level for this enchantment
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SpawnerDrop:
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Enabled: true
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Lore-Display: '&c&l* &cSpawner Looting'
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Message: '&c&l[!]&c You received {item-tag} while farming mobs!'
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Levels:
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Base-Token-Cost: 10000 # This is level 1 cost.
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Cost-Multipler-Per-Level: 0.01
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Chance-Increase-Per-Level: 0.0001
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Max-Levels: 50 # Max level for this enchantment
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Drops:
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1:
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Chance: 0.03
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Commands:
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- 'ss give {player} blaze 1'
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# Use '{none} for no message'
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RewardMessage: '&c&l[!]&c You received &c&l1x Blaze Spawner&c while harvesting mobs!'
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2:
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Chance: 0.02
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Commands:
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- 'ss give {player} creeper 1'
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# Use '{none} for no message'
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RewardMessage: '&c&l[!]&c You received &c&l1x Creeper Spawner&c while harvesting mobs!'
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3:
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Chance: 0.01
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Commands:
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- 'ss give {player} enderman 1'
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# Use '{none} for no message'
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RewardMessage: '&c&l[!]&c You received &c&l1x Enderman Spawner&c while harvesting mobs!'
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KeyDrop:
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Enabled: true
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Lore-Display: '&d&l* &dKey Finder'
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Message: '&c&l[!]&c You received {item-tag} while farming mobs!'
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Levels:
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Base-Token-Cost: 10000 # This is level 1 cost.
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Cost-Multipler-Per-Level: 0.01
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Chance-Increase-Per-Level: 0.0001
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Max-Levels: 50 # Max level for this enchantment
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Drops:
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1:
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Chance: 0.03
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Commands:
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- 'cc give p example 1 {player}'
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# Use '{none} for no message'
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RewardMessage: '&c&l[!]&c You received 1x Example Key while harvesting mobs!'
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2:
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Chance: 0.02
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Commands:
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- 'cc give p example 1 {player}'
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# Use '{none} for no message'
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RewardMessage: '&c&l[!]&c You received 1x Example Key while harvesting mobs!'
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3:
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Chance: 0.01
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Commands:
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- 'cc give p example 1 {player}'
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# Use '{none} for no message'
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RewardMessage: '&c&l[!]&c You received 1x Example Key while harvesting mobs!'
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EXPBurst:
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Enabled: true
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Lore-Display: '&b&l* &bEXPBurst'
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Message: '&a&l+{amount} EXP &7(EXP Burst)'
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Levels:
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Base-Token-Cost: 10000 # This is level 1 cost.
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Cost-Multipler-Per-Level: 0.01
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Chance-Increase-Per-Level: 0.0001
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Max-Levels: 50 # Max level for this enchantment
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Drops:
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1:
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Chance: 0.03
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Commands:
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- 'xp give {player} 1000'
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# Use '{none} for no message'
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RewardMessage: '&a&l+1000 EXP &7(EXP Burst)'
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2:
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Chance: 0.02
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Commands:
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- 'xp give {player} 10000'
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RewardMessage: '&a&l+10000 EXP &7(EXP Burst)'
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3:
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Chance: 0.01
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Commands:
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- 'xp give {player} 100000'
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RewardMessage: '&a&l+100000 EXP &7(EXP Burst)'
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DropMultiplier:
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Enabled: true
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Lore-Display: '&6&l* &6Drop Booster'
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Levels:
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Base-Token-Cost: 10000 # This is level 1 cost.
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Cost-Multipler-Per-Level: 0.13
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Extra-Amount-Per-Level: 1.0
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Max-Levels: 50 # Max level for this enchantment
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TokenBooster:
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Enabled: true
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Lore-Display: '&a&l* &aToken Booster'
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Levels:
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Base-Token-Cost: 10000 # This is level 1 cost.
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Cost-Multipler-Per-Level: 0.01
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Extra-Amount-Per-Level: 0.5
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Max-Levels: 50 # Max level for this enchantment
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Smasher:
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Enabled: true
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Lore-Display: '&4&l* &4Smasher'
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Levels:
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Base-Token-Cost: 10000 # This is level 1 cost.
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Cost-Multipler-Per-Level: 0.01
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Extra-Amount-Per-Level: 1
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Max-Levels: 50 # Max level for this enchantment
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Haste:
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Enabled: true
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Lore-Display: '&e&l* &eHaste'
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Levels:
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1:
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Cost: 1000
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2:
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Cost: 1000
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3:
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Cost: 1000
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4:
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Cost: 1000
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5:
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Cost: 1000
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AutoSell:
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Enabled: true
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Lore-Display: '&a&l* &aAutoSell'
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Enable-Message: true
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Message: '&a&l+${value}&7 (AutoSell)'
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Cost: 10000
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Sell-Task-Interval-Seconds: 10
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SoulBound:
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Enabled: true
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Lore-Display: '&e&k\&6&l SoulBound'
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Cost: 10000
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Send-Message: true
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Message:
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- ' '
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- 'c:&6&l&m----&r &e&lSoulBound Enchantment&r &6&m&l----&r'
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- 'c:&7Your MobSword has been returned.'
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- ' '
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ItemSettings:
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Type: DIAMOND_SWORD
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Display-Name: '&c&lMOB SWORD'
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Lore:
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- ' '
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- ' &fUse this magical sword to automatically collect'
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- ' &fmob drops. Use &c/sword&f while holding to enchant!'
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- ' '
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- ' &c&lEnchantments:'
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- ' '
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HideEnchants: true
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# https://helpch.at/docs/1.8.8/index.html?org/bukkit/enchantments/Enchantment.html
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# Enchantments are configured as shown below,
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# "ENCHANT:LEVEL"
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Enchantments:
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- "DAMAGE_ALL:5"
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Mobs:
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ENDERMITE:
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Tokens-Per-Mob: 1
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Target-Drop-Type: NETHER_STAR
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Target-Drop-Amount: 1
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Target-Drop-Price: 10.0
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SILVERFISH:
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Tokens-Per-Mob: 1
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Target-Drop-Type: ENDER_EYE
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Target-Drop-Amount: 1
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Target-Drop-Price: 10.0
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General:
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Debug: false
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Use-Roman-Numerals: true
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Use-Factions-Support: true
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Do-Captchas: true
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Call-Death-Events: false
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Use-Captcha-Support: true
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# Because we support both plugin stackers & spigot stackers some instances
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# will cause both a spigot & a plugin handler to be present. For this reason
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# I've added a "force support" option to allow you to force a specific supported
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# stacker to be used. If you have questions open a ticket :)
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Force-Stacker-Support:
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# Force support or let the plugin decide which to use
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Enabled: true
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# The plugin name that you'd like to force support for, should be the "name:" value from the plugins `plugin.yml`
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Force-Load: "SupremeSpawners"
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MobTop:
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Enabled: true
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Calc-Mode: RAW_KILLS
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Display-Mode: GUI
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Recalculation-Settings:
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Update-Every: 10
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Placeholders:
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Unranked: '&cUnranked'
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Top-No-Found: '&2...'
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GUI-Mode:
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Menu-Title: '&cMobTop Placements'
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Filler-Item:
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Type: BLACK_STAINED_GLASS_PANE
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Enchanted: false
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Lore:
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- ' '
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Display-Name: ''
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Placement-Heads:
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Display-Name: '&c&l#&f&l{position}&c &n{player}'
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Lore:
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- ''
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- ' &fPosition &c#&f&l{position}'
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- ' &8[&c{total}&8] &fmobs killed'
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- ' '
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Empty-Place:
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Display-Name: '&c&l???'
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Lore:
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- ' '
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Texture: 'eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZWNjNThjYjU1YjFhMTFlNmQ4OGMyZDRkMWE2MzY2YzIzODg3ZGVlMjYzMDRiZGE0MTJjNGE1MTgyNWYxOTkifX19'
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Chat-Mode:
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Header-Text: 'c:&8&m----&c Supreme MobTop Placements &8&m----'
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Placement-Format: '&c#{position} {player} - {total} mobs killed!'
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Display-Amount: 10
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Message:
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Not-Holding-Sword: '&c&lMobSwords &8» &fYou must be holding a mob sword to upgrade.'
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Player-Not-Found: '&c&lMobSwords &8» &fA player with that name could not be found!'
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No-Permission: '&c&lMobSwords &8» &fYou do not have permission to perform this command!'
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Invalid-Args: '&c&lMobSwords &8» &fInvalid Arguments! Try:'
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Missing-Args: '&c&lMobSwords &8» &fYou are missing Arguments! Try:'
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Tokens-Not-Enough: '&c&lMobSwords &8» &cYou don''t have enough tokens!'
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Reload: '&c&lMobSwords &8» &cReload Completed in {time}ms'
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