config.yml
# --
# Chances:
# Chances work based on 0 -> 1
# 1 = 100% Chance = 1:1 | HIGHEST Chance Possible
# 0.1 = 10% Chance = 1:10
# 0.01 = 1% Chance = 1:100
# 0.001 = 0.1% Chance = 1:1000
# 0.0001 = 0.01% Chance = 1:10000
# 0.00001 = 0.001% Chance = 1:100000
# ... upto 15 decimal places. ... ...
# 0.000000000000001 = 0.000000000000001% chance = 1:1E15 | LOWEST Chance Possible
Enchants:
SellBoost:
Enabled: true
Lore-Display: '&a&l* &aSell Booster'
Levels:
Base-Token-Cost: 10000 # This is level 1 cost.
Cost-Multipler-Per-Level: 0.01
Extra-Amount-Per-Level: 0.003
Max-Levels: 50 # Max level for this enchantment
SpawnerDrop:
Enabled: true
Lore-Display: '&c&l* &cSpawner Looting'
Message: '&c&l[!]&c You received {item-tag} while farming mobs!'
Levels:
Base-Token-Cost: 10000 # This is level 1 cost.
Cost-Multipler-Per-Level: 0.01
Chance-Increase-Per-Level: 0.0001
Max-Levels: 50 # Max level for this enchantment
Drops:
1:
Chance: 0.03
Commands:
- 'ss give {player} blaze 1'
# Use '{none} for no message'
RewardMessage: '&c&l[!]&c You received &c&l1x Blaze Spawner&c while harvesting mobs!'
2:
Chance: 0.02
Commands:
- 'ss give {player} creeper 1'
# Use '{none} for no message'
RewardMessage: '&c&l[!]&c You received &c&l1x Creeper Spawner&c while harvesting mobs!'
3:
Chance: 0.01
Commands:
- 'ss give {player} enderman 1'
# Use '{none} for no message'
RewardMessage: '&c&l[!]&c You received &c&l1x Enderman Spawner&c while harvesting mobs!'
KeyDrop:
Enabled: true
Lore-Display: '&d&l* &dKey Finder'
Message: '&c&l[!]&c You received {item-tag} while farming mobs!'
Levels:
Base-Token-Cost: 10000 # This is level 1 cost.
Cost-Multipler-Per-Level: 0.01
Chance-Increase-Per-Level: 0.0001
Max-Levels: 50 # Max level for this enchantment
Drops:
1:
Chance: 0.03
Commands:
- 'cc give p example 1 {player}'
# Use '{none} for no message'
RewardMessage: '&c&l[!]&c You received 1x Example Key while harvesting mobs!'
2:
Chance: 0.02
Commands:
- 'cc give p example 1 {player}'
# Use '{none} for no message'
RewardMessage: '&c&l[!]&c You received 1x Example Key while harvesting mobs!'
3:
Chance: 0.01
Commands:
- 'cc give p example 1 {player}'
# Use '{none} for no message'
RewardMessage: '&c&l[!]&c You received 1x Example Key while harvesting mobs!'
EXPBurst:
Enabled: true
Lore-Display: '&b&l* &bEXPBurst'
Message: '&a&l+{amount} EXP &7(EXP Burst)'
Levels:
Base-Token-Cost: 10000 # This is level 1 cost.
Cost-Multipler-Per-Level: 0.01
Chance-Increase-Per-Level: 0.0001
Max-Levels: 50 # Max level for this enchantment
Drops:
1:
Chance: 0.03
Commands:
- 'xp give {player} 1000'
# Use '{none} for no message'
RewardMessage: '&a&l+1000 EXP &7(EXP Burst)'
2:
Chance: 0.02
Commands:
- 'xp give {player} 10000'
RewardMessage: '&a&l+10000 EXP &7(EXP Burst)'
3:
Chance: 0.01
Commands:
- 'xp give {player} 100000'
RewardMessage: '&a&l+100000 EXP &7(EXP Burst)'
DropMultiplier:
Enabled: true
Lore-Display: '&6&l* &6Drop Booster'
Levels:
Base-Token-Cost: 10000 # This is level 1 cost.
Cost-Multipler-Per-Level: 0.13
Extra-Amount-Per-Level: 1.0
Max-Levels: 50 # Max level for this enchantment
TokenBooster:
Enabled: true
Lore-Display: '&a&l* &aToken Booster'
Levels:
Base-Token-Cost: 10000 # This is level 1 cost.
Cost-Multipler-Per-Level: 0.01
Extra-Amount-Per-Level: 0.5
Max-Levels: 50 # Max level for this enchantment
Smasher:
Enabled: true
Lore-Display: '&4&l* &4Smasher'
Levels:
Base-Token-Cost: 10000 # This is level 1 cost.
Cost-Multipler-Per-Level: 0.01
Extra-Amount-Per-Level: 1
Max-Levels: 50 # Max level for this enchantment
Haste:
Enabled: true
Lore-Display: '&e&l* &eHaste'
Levels:
1:
Cost: 1000
2:
Cost: 1000
3:
Cost: 1000
4:
Cost: 1000
5:
Cost: 1000
AutoSell:
Enabled: true
Lore-Display: '&a&l* &aAutoSell'
Enable-Message: true
Message: '&a&l+${value}&7 (AutoSell)'
Cost: 10000
Sell-Task-Interval-Seconds: 10
SoulBound:
Enabled: true
Lore-Display: '&e&k\&6&l SoulBound'
Cost: 10000
Send-Message: true
Message:
- ' '
- 'c:&6&l&m----&r &e&lSoulBound Enchantment&r &6&m&l----&r'
- 'c:&7Your MobSword has been returned.'
- ' '
ItemSettings:
Type: DIAMOND_SWORD
Display-Name: '&c&lMOB SWORD'
Lore:
- ' '
- ' &fUse this magical sword to automatically collect'
- ' &fmob drops. Use &c/sword&f while holding to enchant!'
- ' '
- ' &c&lEnchantments:'
- ' '
HideEnchants: true
# https://helpch.at/docs/1.8.8/index.html?org/bukkit/enchantments/Enchantment.html
# Enchantments are configured as shown below,
# "ENCHANT:LEVEL"
Enchantments:
- "DAMAGE_ALL:5"
Mobs:
ENDERMITE:
Tokens-Per-Mob: 1
Target-Drop-Type: NETHER_STAR
Target-Drop-Amount: 1
Target-Drop-Price: 10.0
SILVERFISH:
Tokens-Per-Mob: 1
Target-Drop-Type: ENDER_EYE
Target-Drop-Amount: 1
Target-Drop-Price: 10.0
General:
Debug: false
Use-Roman-Numerals: true
Use-Factions-Support: true
Do-Captchas: true
Call-Death-Events: false
Use-Captcha-Support: true
# Because we support both plugin stackers & spigot stackers some instances
# will cause both a spigot & a plugin handler to be present. For this reason
# I've added a "force support" option to allow you to force a specific supported
# stacker to be used. If you have questions open a ticket :)
Force-Stacker-Support:
# Force support or let the plugin decide which to use
Enabled: true
# The plugin name that you'd like to force support for, should be the "name:" value from the plugins `plugin.yml`
Force-Load: "SupremeSpawners"
MobTop:
Enabled: true
Calc-Mode: RAW_KILLS
Display-Mode: GUI
Recalculation-Settings:
Update-Every: 10
Placeholders:
Unranked: '&cUnranked'
Top-No-Found: '&2...'
GUI-Mode:
Menu-Title: '&cMobTop Placements'
Filler-Item:
Type: BLACK_STAINED_GLASS_PANE
Enchanted: false
Lore:
- ' '
Display-Name: ''
Placement-Heads:
Display-Name: '&c&l#&f&l{position}&c &n{player}'
Lore:
- ''
- ' &fPosition &c#&f&l{position}'
- ' &8[&c{total}&8] &fmobs killed'
- ' '
Empty-Place:
Display-Name: '&c&l???'
Lore:
- ' '
Texture: 'eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZWNjNThjYjU1YjFhMTFlNmQ4OGMyZDRkMWE2MzY2YzIzODg3ZGVlMjYzMDRiZGE0MTJjNGE1MTgyNWYxOTkifX19'
Chat-Mode:
Header-Text: 'c:&8&m----&c Supreme MobTop Placements &8&m----'
Placement-Format: '&c#{position} {player} - {total} mobs killed!'
Display-Amount: 10
Message:
Not-Holding-Sword: '&c&lMobSwords &8» &fYou must be holding a mob sword to upgrade.'
Player-Not-Found: '&c&lMobSwords &8» &fA player with that name could not be found!'
No-Permission: '&c&lMobSwords &8» &fYou do not have permission to perform this command!'
Invalid-Args: '&c&lMobSwords &8» &fInvalid Arguments! Try:'
Missing-Args: '&c&lMobSwords &8» &fYou are missing Arguments! Try:'
Tokens-Not-Enough: '&c&lMobSwords &8» &cYou don''t have enough tokens!'
Reload: '&c&lMobSwords &8» &cReload Completed in {time}ms'
Last modified 1yr ago