config.yml

# --
# Chances:
# Chances work based on 0 -> 1
#   1                 = 100% Chance                = 1:1         | HIGHEST Chance Possible
#   0.1               = 10% Chance                 = 1:10
#   0.01              = 1% Chance                  = 1:100
#   0.001             = 0.1% Chance                = 1:1000
#   0.0001            = 0.01% Chance               = 1:10000
#   0.00001           = 0.001% Chance              = 1:100000
#   ... upto 15 decimal places.      ...           ...
#   0.000000000000001 = 0.000000000000001% chance  = 1:1E15      | LOWEST Chance Possible
Enchants:
  SellBoost:
    Enabled: true
    Lore-Display: '&a&l* &aSell Booster'
    Levels:
      Base-Token-Cost: 10000 # This is level 1 cost.
      Cost-Multipler-Per-Level: 0.01
      Extra-Amount-Per-Level: 0.003
      Max-Levels: 50 # Max level for this enchantment
  SpawnerDrop:
    Enabled: true
    Lore-Display: '&c&l* &cSpawner Looting'
    Message: '&c&l[!]&c You received {item-tag} while farming mobs!'
    Levels:
      Base-Token-Cost: 10000 # This is level 1 cost.
      Cost-Multipler-Per-Level: 0.01
      Chance-Increase-Per-Level: 0.0001
      Max-Levels: 50 # Max level for this enchantment
    Drops:
      1:
        Chance: 0.03
        Commands:
          - 'ss give {player} blaze 1'
        # Use '{none} for no message'
        RewardMessage: '&c&l[!]&c You received &c&l1x Blaze Spawner&c while harvesting mobs!'
      2:
        Chance: 0.02
        Commands:
          - 'ss give {player} creeper 1'
        # Use '{none} for no message'
        RewardMessage: '&c&l[!]&c You received &c&l1x Creeper Spawner&c while harvesting mobs!'
      3:
        Chance: 0.01
        Commands:
          - 'ss give {player} enderman 1'
        # Use '{none} for no message'
        RewardMessage: '&c&l[!]&c You received &c&l1x Enderman Spawner&c while harvesting mobs!'
  KeyDrop:
    Enabled: true
    Lore-Display: '&d&l* &dKey Finder'
    Message: '&c&l[!]&c You received {item-tag} while farming mobs!'
    Levels:
      Base-Token-Cost: 10000 # This is level 1 cost.
      Cost-Multipler-Per-Level: 0.01
      Chance-Increase-Per-Level: 0.0001
      Max-Levels: 50 # Max level for this enchantment
    Drops:
      1:
        Chance: 0.03
        Commands:
          - 'cc give p example 1 {player}'
        # Use '{none} for no message'
        RewardMessage: '&c&l[!]&c You received 1x Example Key while harvesting mobs!'
      2:
        Chance: 0.02
        Commands:
          - 'cc give p example 1 {player}'
        # Use '{none} for no message'
        RewardMessage: '&c&l[!]&c You received 1x Example Key while harvesting mobs!'
      3:
        Chance: 0.01
        Commands:
          - 'cc give p example 1 {player}'
        # Use '{none} for no message'
        RewardMessage: '&c&l[!]&c You received 1x Example Key while harvesting mobs!'
  EXPBurst:
    Enabled: true
    Lore-Display: '&b&l* &bEXPBurst'
    Message: '&a&l+{amount} EXP &7(EXP Burst)'
    Levels:
      Base-Token-Cost: 10000 # This is level 1 cost.
      Cost-Multipler-Per-Level: 0.01
      Chance-Increase-Per-Level: 0.0001
      Max-Levels: 50 # Max level for this enchantment
    Drops:
      1:
        Chance: 0.03
        Commands:
          - 'xp give {player} 1000'
        # Use '{none} for no message'
        RewardMessage: '&a&l+1000 EXP &7(EXP Burst)'
      2:
        Chance: 0.02
        Commands:
          - 'xp give {player} 10000'
        RewardMessage: '&a&l+10000 EXP &7(EXP Burst)'
      3:
        Chance: 0.01
        Commands:
          - 'xp give {player} 100000'
        RewardMessage: '&a&l+100000 EXP &7(EXP Burst)'
  DropMultiplier:
    Enabled: true
    Lore-Display: '&6&l* &6Drop Booster'
    Levels:
      Base-Token-Cost: 10000 # This is level 1 cost.
      Cost-Multipler-Per-Level: 0.13
      Extra-Amount-Per-Level: 1.0
      Max-Levels: 50 # Max level for this enchantment
  TokenBooster:
    Enabled: true
    Lore-Display: '&a&l* &aToken Booster'
    Levels:
      Base-Token-Cost: 10000 # This is level 1 cost.
      Cost-Multipler-Per-Level: 0.01
      Extra-Amount-Per-Level: 0.5
      Max-Levels: 50 # Max level for this enchantment
  Smasher:
    Enabled: true
    Lore-Display: '&4&l* &4Smasher'
    Levels:
      Base-Token-Cost: 10000 # This is level 1 cost.
      Cost-Multipler-Per-Level: 0.01
      Extra-Amount-Per-Level: 1
      Max-Levels: 50 # Max level for this enchantment
  Haste:
    Enabled: true
    Lore-Display: '&e&l* &eHaste'
    Levels:
      1:
        Cost: 1000
      2:
        Cost: 1000
      3:
        Cost: 1000
      4:
        Cost: 1000
      5:
        Cost: 1000
  AutoSell:
    Enabled: true
    Lore-Display: '&a&l* &aAutoSell'
    Enable-Message: true
    Message: '&a&l+${value}&7 (AutoSell)'
    Cost: 10000
    Sell-Task-Interval-Seconds: 10
  SoulBound:
    Enabled: true
    Lore-Display: '&e&k\&6&l SoulBound'
    Cost: 10000
    Send-Message: true
    Message:
      - ' '
      - 'c:&6&l&m----&r &e&lSoulBound Enchantment&r &6&m&l----&r'
      - 'c:&7Your MobSword has been returned.'
      - ' '
ItemSettings:
  Type: DIAMOND_SWORD
  Display-Name: '&c&lMOB SWORD'
  Lore:
    - ' '
    - ' &fUse this magical sword to automatically collect'
    - ' &fmob drops. Use &c/sword&f while holding to enchant!'
    - ' '
    - ' &c&lEnchantments:'
    - ' '
  HideEnchants: true
  # https://helpch.at/docs/1.8.8/index.html?org/bukkit/enchantments/Enchantment.html
  # Enchantments are configured as shown below,
  # "ENCHANT:LEVEL"
  Enchantments:
  - "DAMAGE_ALL:5"
Mobs:
  ENDERMITE:
    Tokens-Per-Mob: 1
    Target-Drop-Type: NETHER_STAR
    Target-Drop-Amount: 1
    Target-Drop-Price: 10.0
  SILVERFISH:
    Tokens-Per-Mob: 1
    Target-Drop-Type: ENDER_EYE
    Target-Drop-Amount: 1
    Target-Drop-Price: 10.0
General:
  Debug: false
  Use-Roman-Numerals: true
  Use-Factions-Support: true
  Do-Captchas: true
  Call-Death-Events: false
  Use-Captcha-Support: true
  # Because we support both plugin stackers & spigot stackers some instances
  # will cause both a spigot & a plugin handler to be present. For this reason
  # I've added a "force support" option to allow you to force a specific supported
  # stacker to be used. If you have questions open a ticket :)
  Force-Stacker-Support:
    # Force support or let the plugin decide which to use
    Enabled: true
    # The plugin name that you'd like to force support for, should be the "name:" value from the plugins `plugin.yml`
    Force-Load: "SupremeSpawners"
MobTop:
  Enabled: true
  Calc-Mode: RAW_KILLS
  Display-Mode: GUI
  Recalculation-Settings:
    Update-Every: 10
  Placeholders:
    Unranked: '&cUnranked'
    Top-No-Found: '&2...'
  GUI-Mode:
    Menu-Title: '&cMobTop Placements'
    Filler-Item:
      Type: BLACK_STAINED_GLASS_PANE
      Enchanted: false
      Lore:
        - ' '
      Display-Name: ''
    Placement-Heads:
      Display-Name: '&c&l#&f&l{position}&c &n{player}'
      Lore:
        - ''
        - ' &fPosition &c#&f&l{position}'
        - ' &8[&c{total}&8] &fmobs killed'
        - ' '
    Empty-Place:
      Display-Name: '&c&l???'
      Lore:
        - ' '
      Texture: 'eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZWNjNThjYjU1YjFhMTFlNmQ4OGMyZDRkMWE2MzY2YzIzODg3ZGVlMjYzMDRiZGE0MTJjNGE1MTgyNWYxOTkifX19'
  Chat-Mode:
    Header-Text: 'c:&8&m----&c Supreme MobTop Placements &8&m----'
    Placement-Format: '&c#{position} {player} - {total} mobs killed!'
    Display-Amount: 10
Message:
  Not-Holding-Sword: '&c&lMobSwords &8» &fYou must be holding a mob sword to upgrade.'
  Player-Not-Found: '&c&lMobSwords &8» &fA player with that name could not be found!'
  No-Permission: '&c&lMobSwords &8» &fYou do not have permission to perform this command!'
  Invalid-Args: '&c&lMobSwords &8» &fInvalid Arguments! Try:'
  Missing-Args: '&c&lMobSwords &8» &fYou are missing Arguments! Try:'
  Tokens-Not-Enough: '&c&lMobSwords &8» &cYou don''t have enough tokens!'
  Reload: '&c&lMobSwords &8» &cReload Completed in {time}ms'

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