config.yml

meteor-rocks:
  default_rock:
    Display-Name: '&3&l[&b&l!&3&l] &3Meteor Rock &7(Right-Click)'
    Lore:
      - ' '
      - '&3&lInformation'
      - '&7  Retrieved from an epic meteor rock.'
      - '&7  Crack it open to receive special rewards.'
      - ' '
      - '&3&lPotential Rewards:'
      - '  &3&l- &71x Diamond'
      - ' '
      - '&7&o(( Right-Click to open ))'
    Type: "HEAD:eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNDY4YzFmYTRhMjFiYTRmMjdkY2IzMGFiM2JmYWIwZGMyMmExZTRmY2Y5ZWQxMmMxZDdhNzBmZWIwN2Y4ZDdhZSJ9fX0="
    Enchanted: true
    Unstackable: true
    messages:
      - ' '
      - '&3&lMeteors &7» You have successfully opened an epic meteor rock!'
      - ' '
    commands:
      - give %player% diamond 1
settings:
  debug: false
  force-load:
    chunks: true

menu:
  title: '&7Meteors Menu'
  filler-item:
    Type: LIGHT_BLUE_STAINED_GLASS_PANE
    Enchanted: false
    Display-Name: '&7 '
    Lore:
      - ' '


meteors:
  warzone:
    automatic:
      enabled: true
      init-delay: 5
      delay: 20
      expire: 5
    particles:
      colors:
        red: 218
        green: 112
        blue: 214
      explosion:
        amount: 5
        speed: 5
      post-drop:
        amount: 5
        speed: 5

    menu-item:
      Display-Name: '&7&lWarzone Meteors'
      Lore:
        - ' '
        - '&f&l* &cStatus: %status%'
        - '&f&l* &cLocations: &f%location_count%'
        - ' '
        - '&7( Right-Click to start event - random spawns )'
        - '&7( Left-Click to start even - all spawns )'
      Type: BEACON
      Enchanted: true
    random-location-chance: 50
    landing-effects:
      light-player-on-fire:
        enabled: true
        # Players will be on fire for this many ticks (20 ticks per seconds, 200 ticks = 10 seconds)
        tick-length: 200
      knock-players-back:
        enabled: true
        # This number is also used to check the area around the meteor for players
        # This must be set for all other effects to also work.
        knockback-radius: 16
      give-player-effects:
        1:
          # Any effect from https://helpch.at/docs/1.8.8/index.html?org/bukkit/potion/PotionEffect.html
          type: SPEED
          # Effect level (0 = 1, 1 = 2 potions are weird)
          modifier: 2
          # Effect duration in seconds
          duration: 5
        2:
          type: CONFUSION
          modifier: 2
          duration: 3
      deal-players-damage:
        enabled: true
        # modifier / range * 10
        # 1 / 3 blocks away * 10 = 3.33 damage
        # If you have questions about this, make a ticket.
        base-modifier: 2
        minimum-damage: 6
    spots:
      '1':
        rewards-location:
          x: 10
          y: 4
          z: 10
          world: flatroom
          reward-block-type: SEA_LANTERN
        start:
          x: 90
          y: 255
          z: 90
          world: flatroom
        end:
          x: 10
          y: 4
          z: 10
          world: flatroom
        commands:
          - meteors rock %player% default_rock 1
      '2':
        rewards-location:
          x: 20
          y: 4
          z: 20
          world: flatroom
          reward-block-type: SEA_LANTERN
        start:
          x: 90
          y: 255
          z: 90
          world: flatroom
        end:
          x: 20
          y: 4
          z: 20
          world: flatroom
        commands:
          - meteors rock %player% default_rock 1
      '3':
        rewards-location:
          x: -10
          y: 4
          z: -10
          world: flatroom
          reward-block-type: SEA_LANTERN
        start:
          x: 90
          y: 255
          z: 90
          world: flatroom
        end:
          x: -10
          y: 4
          z: -10
          world: flatroom
        commands:
          - meteors rock %player% default_rock 1
      '4':
        rewards-location:
          x: 0
          y: 4
          z: 0
          world: flatroom
          reward-block-type: SEA_LANTERN
        start:
          x: 90
          y: 255
          z: 90
          world: flatroom
        end:
          x: 0
          y: 4
          z: 0
          world: flatroom
        commands:
          - meteors rock %player% default_rock 1

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